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Slay the spire ascension
Slay the spire ascension












  1. #SLAY THE SPIRE ASCENSION UPGRADE#
  2. #SLAY THE SPIRE ASCENSION FULL#
  3. #SLAY THE SPIRE ASCENSION PORTABLE#
  4. #SLAY THE SPIRE ASCENSION PC#

A successful run at the Spire, once you’ve become worldly-wise and taken enough beatings to make one, doesn’t take all that long – which feeds into the addictive nature of everything that’s going on in the game.Īfter around twenty five hours’ worth of playing we’ve seen pretty much all of the enemies and chance encounters the game has to offer, and that does take some of the surprise out of things, but there's so much depth, so many layers and variations of cards, relics and different potions to fuse together on any given run that it seems churlish to complain that eventually, you’ll have faced every enemy. Avoiding enemies will get you to your final destination quicker, but you’ll have a weaker deck, fewer relics and end up short on coin to buy helpful potions should you happen upon a merchant.

#SLAY THE SPIRE ASCENSION FULL#

Jaw worms, Acid Slimes, Spheric Guardians and cultists, a host of Lovecraftian nightmares besiege you as you pick your way across the delightfully simple map do you engage an enemy in battle to gain gold and add another all-important card to your deck? Do you try your luck at a chance encounter which may see you pray to some ancient god for a rare relic in exchange for a permanent chunk of your HP, outrun an Indiana Jones-style boulder attack or get dropped into a game-endingly difficult multi-enemy fight in some otherworldly coliseum? You can rest at bonfires, choosing to sleep and restore some HP or use the Smith there to strengthen your choice of one card from your deck you may even get lucky and stumble across a treasure room full of rare and powerful relics.Įvery decision you make on your way to the boss of each of the three floors proves to be vital in the fullness of time.

#SLAY THE SPIRE ASCENSION UPGRADE#

You’ll spend aeons sweating over which card to add to your deck, permanently unlock or upgrade next as you find your feet, every decision proving invaluable further down the line. Attack cards stack together beautifully here, enabling you to absolutely wallop your enemies with screen-shaking combos and wrestle every ounce of potential out of each hand you're dealt this is what makes Slay the Spire so endlessly engaging. It reinforces the importance of building a deck that’s flexible, that enables you to hit hard and stack attacks against an opponent or quickly flip to defence, shield-up to the max to absorb as much as you can of whatever onslaught is headed your way. Knowing whether your enemy intends to attack, defend or buff itself, seeing exactly how much damage they’ll inflict or what status effect they’ll punish you with next creates an immediately addicting tension between playing defensive and offensive cards or, more importantly, creating a synergy between the two. The game’s 'Intent' system details every incoming attack, every buff or HP-sapping spell onscreen the turn before it occurs, maximising your engagement with the cards you’re dealt and enabling you to begin to formulate strategies from the get-go, immediately drawing you completely into the numbers and the nitty-gritty. The first thing that strikes you when you jump into your virgin run of Slay the Spire is how much information the game is willing to reveal to you with regards your enemy’s next move compared to your usual card-battler. It’s an immediately irresistible formula you choose one of three characters – Ironclad, Silent or Defect – each with their own special passive bonus, or relic and unique set of cards with which to gradually build your deck as you attempt to traverse three procedurally-generated floors worth of enemy encounters, chance events and boss battles in an effort to face off against the final nightmare atop the titular Spire.

#SLAY THE SPIRE ASCENSION PC#

These are your long-haul flight friends, comrades on an epic car journey, the ones you turn to late at night for a wind-down session on the couch or tucked up in your bed – and Slay the Spire absolutely manages to join their ranks.Īn extended period of Early Access on PC has seen Mega Crit Games’ beautifully balanced blend of roguelike dungeon crawler and deck-building card battler polished to perfection, receiving several important revisions that built on what was already a very solid base to reach the nigh-on perfect state in which we find it being delivered to Nintendo’s system. and, if you’re the kind of fancy type who’s upgraded their storage, Breath of the Wild. We’re talking about games like Mario Kart 8, Celeste, Axiom Verge, Into the Breach, Smash Bros.

#SLAY THE SPIRE ASCENSION PORTABLE#

There are a handful of Switch games we know we’ll likely never uninstall from our systems an elite list of titles so addictive and so well suited to the portable nature of Nintendo’s system that they’ll always have a special place allocated on that MicroSD card.














Slay the spire ascension